Monopoly: The uncluttered edition

MonopolyI wrote a piece in August suggesting ways to get board game clutter under control. Since that time, a new version of Monopoly has been released that takes this concept to heart.

Monopoly: Electronic Banking Edition forgoes the hundreds of pieces of Monopoly money and replaces it with electronic banking (a.k.a. fancy calculator with memory). The new game has fewer pieces to take care of (or risk losing) and serves as a lesson on how one can embrace going cashless to reduce wallet and purse clutter.

24 Comments for “Monopoly: The uncluttered edition”

  1. posted by Zach on

    Mmm…the best way to unclutter your life with monopoly is just not to buy it…and then play games that are…well…fun.

    Hmm…and then it sort of unclutters your life in a different way…time-wise…since you’re then playing fun games of a reasonable length, rather than boring/frustrating ones that take days…


  2. posted by Matt on

    @Zach, I played Monopoly quite a bit growing up. If you are playing with a group of people that know how to play, the game should only take about 3 hours. Oh, and we did have fun.

    To each their own…

  3. posted by Catherine on

    This isn’t a bad idea from a clutter perspective, but it also takes all the math challenge out of the game. Part of the reason Monopoly is an important game is because it forces kids to think about money, and forces them to count it. As a teacher, I’m appalled at the idea that basic math is being flouted because it’s “easier” to use a calculator.

    And my classic Monopoly is perfectly organized, with baggies and elastics. It’s really *not* that hard.

  4. posted by Ryan on

    A co-worker of mine bought this game. I work at a bank, and he’s head of the internet banking department, so I guess he thought it was fitting. Says its fun. I don’t think I’ve ever completed a full game of monopoly in my life.

    Pass go, deposit $200.

    Chance Card: You got caught for credit fraud, go directly to jail.

  5. posted by Rico on

    I agree with Catherine this is a terrible change for monopoly. It requires ZERO math now and reinforces the concept of people using credit cards for everything. A cashless society may be less cluttered but it isn’t one I would want to deal with.

    Also I’m not sure if they are fewer actual games pieces or not but the original was easy to keep track of. Just make sure you put everything back where it came from, teach your kids not to be lazy!

  6. posted by Colin on

    Great, because what we really needed was a board game that makes people *less* likely to be able to complete mental arithmetic, with parts that end up as toxin laden waste in a landfill.

    Part of the fun of playing monopoly is the slow count of the bills as you ruthlessly extract rent from other players. There’s a reason that Scrooge McDuck swims in coins, people.

    Perhaps I would be more positive about this if there had been any coffee in the pot when I arrived at the office.

  7. posted by Andamom on

    We have the regular game of Monopoly — and I’ve used it to teach my daughter about banking, credit, real estate, and life skills. Even though she is a teenager now, she still asks me to play — and I typically groan because it takes so long. Yet, the point of the game is to spend quality time together — and learn in the process.

  8. posted by James on

    I’m not comfortable with this change to Monopoly. As mentioned above the game is a great tool for teaching both basic math skills as well as simple financial management. By taking the cash out of the game it removes a good visual tool representing cash flow.

  9. posted by SuperChuck on

    I thought the fun of monopoly was playing with a big pile of fake cash…

    You could easily use a piece of paper or calculators to keep track of the money, but where’s the fun in that?

  10. posted by Karen (Pediascribe) on

    I agree with some previous posters. Counting money and making change is a huge skill to learn. Especially in today’s day and age when so many people use credit, it’s harder to get the practice for those times when it does come up. My kids and I (ages 10 and 13) play Monopoly (Disney Edition) on a fairly regular basis and we love it. As long as people pay attention to their turn and what they need to do, it moves fast enough. It’s one of those things that if I’m paying rent to my son, my daughter could be rolling and moving her piece. ๐Ÿ™‚
    Hate this new edition. And I won’t buy it.

  11. posted by Kate on

    besdies, when you win, how do you roll around in a big pile of cash laughing?!?

    What? You don’t do that? Oh I suggest you try it… very satisfying ๐Ÿ˜‰

  12. posted by spark on

    Sorry, must agree with the naysayers here.

    As a child, one of the most exciting things about this game was the fake money! As far as the game being a learning experience, it certainly was, but I was unaware of it at the time.

    That’s the best way to learn things, in my opinion. I’d hate to take away that opportunity for other kids.

    Won’t be buying this one.

    And on another note, is the new box any smaller? Because if you keep the multitude of playing pieces and money IN the box of the old game (or some other kind of container), how does the new box create less clutter in your home?

    Or maybe I missed something.

  13. posted by Anon on

    It reminds me of the Mac OS post… I find perfectly ok to use your affiliate account to have some profit (you DESERVE IT!), but please limit the posts unrelated to unclutter…
    If you want to unclutter, get some friend that has it and go play at their place!

  14. posted by GTD Wannabe on

    When I first saw the ad for this, I thought it was just a manufacturer’s scheme to charge you the same price, but save themselves a ton of printing costs. Plus, where’s the fun in playing with a calculator?

    After reading some of the posts above, I’m reminded that counting and math is a big part of the game – too bad they’re removing essential skills and replacing them with button mashing.

  15. posted by The DT on

    Having less money in the game doesn’t take up less space, it all still fits in the box. It’s pretty hard to lose the cash during play, too, you’d have to throw yourself a “money rain” parade in order to lose something.

  16. posted by Sandra on

    I must agree that kids – and people – today already get too much exposure to a world where money is this imaginary thing that just exists. Have you ever heard a kid ask why their parents can’t just buy something on the credit card and known that they clearly don’t understand that you actually have to pay for it in the end?

    Games that teach financial responsibility, math, and the connection between having money, saving, and spending are so important. Monopoly manages to slip it in there without being a game that hits you over the head with the money message.

    Not that I would ever want to play Monopoly anymore, because it takes foreeeeeever. ๐Ÿ˜›

  17. posted by Adam on

    How can a cashless Monopoly game support under the table trades and black market housing deals?

    This seems exciting on the front end, a new version to try, but the lack of basic cash handling skills and math practice is disheartening.

  18. posted by Angela Esnouf on

    Priceless Christmas memories – my children, now 21 and 18, and I playing Monopoly every Christmas Day while watching Home Alone. It’s a very simple tradition which they cling to and enjoy every minute. And yes, we finish the game. But I can’t imagine not using the old version with crumpled notes and dogeared cards. I guess it comes down to making room in your life for the things that make your heart sing. Family board games and jigsaw puzzles do that for us, so I’m happy to devote some space to that and forego multiple sets of towels and bedlinen in my small linen closet.

  19. posted by » Monopoly: The uncluttered edition on

    […] Matt Niemi put an intriguing blog post on Monopoly: The uncluttered edition.Here’s a quick excerpt:I wrote a piece in August suggesting ways to get board game clutter under control. Since that time, a new version of Monopoly has been released that takes this concept to heart. Monopoly: Electronic Banking Edition forgoes the hundreds … […]

  20. posted by Jesse on

    Okies, I’ve got to be one of the “slow and boring” ones too: one of my best friends and I (from Elementary School) would play this at every overnight we had, and we’d often do and every weekend thing at that age. The best part is seeing your pile of money build and build and teasing your friends for having such skimpy piles. Or the glee you get every time they land on Park Place and Boardwalk when you own it and seeing them forced to mortgage their property to pay you. *grin* I get perverse glee out of it.

    But, considering that my friend and I were one of the few kids able to make change in our heads (i.e. without needing a calculator!), I’d say that the math benefits FAR outweigh the speed and ease of play. I laughed when I saw this in the store. No wonder so many people have problems with money these days!

  21. posted by Zee on

    I completely agree with Rico and Catherine, on both points: I learned to count back change playing Monopoly with my dad when I was a kid. It’s a skill I still use, regularly, today as an adult.

    And the whole “cashless” thing may be easier but it also puts a barrier between a person and his/her money. People tend to spend more when they use credit or debit cards – having the cold, hard cash in your hand makes spending money real. This society – as a whole – is living beyond its means in so many ways, and teaching kids that using credit is easier just perpetuates the myth that being in debt is “normal.” It’s not normal; it’s foolish.

  22. posted by Kurt on

    Well I use the atari software version on my computer so I have no pieces or board cluttering my house at all!
    I can also play with 5 other computer or real players and they cant cheat!
    I finish every game and can save it over a number of days!

  23. posted by bugger hill on

    how much is this electronic monopoly board game?

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